Healer = Cleric
You can buy sow pots.
You'd want a druid or shaman if the mage isn't experienced on how to handle multiple mobs.
Chain summon, Meditate, Complete heal, meditate, Repeat. Utility spells as needed.
Basically ping ponging the mana usage so the other person can get a few more ticks of meditation.
Doesn't beat Enchanter+Cleric though
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Edit: Whom ever is playing the Magician needs to learn how to use their targeting hotkeys and manage targets effectively. So that when something adds to the fight and is attacking a Player, the mage pet can get it's agro. Plus when you're chain summoning a new pet they need to get the agro of all the mobs again.
I recommend practicing on on lower level mobs. The only warning is if you or the cleric start throwing spells at the mobs,. the newly summoned pet will NOT be able to gather the agro required to keep the mobs off you. So it's probably better to not do any DD, Stuns, high agro spells, etc. let the pet do all the work for you.
Magician is one of the most under estimated classes recently. They cast the most powerful summoned pets in the game. Their own personal tank/dps/utility mob.
Plus with a mage/cleric combo,. Find some pleb who's a SK/Pally/Warrior and the cleric can heal the player tank and the mage focuses on what they do best consistent dps. Trios are fun believe it or not. Exp isn't bad either.
Tank/(Healer/Dps),. the holy trinity of rpgs/mmos.
EditEdit: its mentioned above about DS/Buffing pet after summoning,. That isnt what this combo is about. You'll be using a fire pet 99% of the time. Maybe not through 50-60. The idea is to keep a pet up, not a Player tank in this scenario. It doesn't have to be fully buffed,. without mana regen like clarity you'll drain your mana pool trying to keep it buffed and alive at the same time. When you should be sitting, meditating and commanding the pet, then just before it dies the cleric complete heals it. Then before it dies you summon a new one. and repeat.
I would bet you can outlast several mobs with this technique. downtime might suck tho. but you'll be breaking camps without any mez/calm/harmony.
Fire pet will DS it self when it thinks it is idle is my understanding. The mage should have a macro /pet back /pet follow to make the pet enter a idle stage. then send the attack command half a second to a second after this. <-- How to PL yourself as a mage.
Stock up on malachite, it's cheap. take several stacks with you at all times.
Can anyone say for sure if the agro generated by the complete heals the cleric casts on the pet will be removed after the pet either goes away or dies
?