Thread: Game Mechanics: Pets
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  #2  
Old 02-19-2010, 02:57 AM
erifmir erifmir is offline
Large Rat


Join Date: Feb 2010
Posts: 6
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With regards to that first item, i've seen that heaps. Its like the initial aggro on a proximity pull is overly significant.
Although i just thought pet taunt was broken since i can sometimes cop heaps of damage from a mob from a 12 point lifetap pull until my pet can pull it off me. Its easier when i duo with my mates who play druids or wizards etc because i make them root on pull but when i'm solo it just increases the downtime a bit. No biggie.

I've only seen the pet not assisting once, thought it might have been lag.