Quote:
Originally Posted by Danth
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Let's call this the Warcraft Effect. Newer online multiplayer games tend to be based around lobbies and instances with automated group-building systems. Groupmates are in some cases not even from the same game server and can expect never to see each other again after a given instance trip. Players are therefore trained to treat other players as a sort of disposable AI.
Not much we can do about that.
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Right in the money. The Warcraft effect has completely changed this server into a bunch of min/max neanderthals.
Last night in Seb I was duoing Chef camp Paladin/Enchanter and another group comes down as we are leaving the camp. We were there for hours sniping nameds without dying or trains. The group that came was monk, warrior, cleric, shaman idk what else but definitely a faceroll group composition.
First of all the Monk dies on a pull before we even get our stuff together to leave. We laugh about it because it was quite literally the dude's first pull. My buddy and I then calm and invis back up to zoneline (without incident) and when we get to the zoneline...the Cleric who was JUST down there is now at zoneline with his gear on (gated) and we definitely know there was no Mage with them hahahaha
The sad thing is...not only are these players blindly min/maxing and playing the game on EZ mode....they can't even hack the content in EZ mode. I see it time and time and time again, for years now. This game is not WoW. The other night in Velks I saw a group......a cleric and 5 MELEES doing the upper dogs camp. Talk about faceroll....and not only that the XP and drops at that camp are complete and absolute shit. Especially in a full group. What has the world come to.
I wonder if that Seb group I ran into last night that wiped within minutes is the same group that burned OP hahaha =)
The Warcraft Effect is very real, friends.