Quote:
Originally Posted by Pokesan
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What version of variance would correctly punish someone the most for socking?
I don't really do the raid thing so I could be overlooking something obvious but the always-in-window idea seemed delightful.
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The 96 hour timers with the later added extended variance would work marvelously. Extended variance, I don't remember the exact numbers, had a chance in bottom hour of a window to add either 8 hours or a day or something to the window. Pretty sure that could happen multiple times. Oh how we would laugh at Forceful Entry with 10+ for an entire week, only for it to go into extended and our single tracker would snatch the FTE from the anyway.
Extended variance, long spawn timers don't prevent tracking. They do encourage less people camping a single spawn in game. Less loot / immediate gratification, but far more relaxed and unlikely to burn your entire guild out.