Oh! That reminds me, you mentioned you'll get an intuition for when charm is going to break. While I agree with you, there's a much better timer than your gut.
3 song pulses.
So I'm charming a pair of wyverns in CS... I charm one, send it on the other, play speed song, and back up to sit down (2 mana/tic instead of one, and charm that works on them uses mana). Then just count the "you feel faster" messages. After three, charm is typically breaking on the next tick.
Anyway, if you're twisting between charms, just remember you'll typically get 4 songs played between charms.
Normally when I'm charm kiting, I always charm the pet that's winning, hitting it with a dot or two before recharming, so that it's losing some extra HP. Ideally when the charm fighting stops, both are under 20%, so I snare one, and when they get apart they both start fleeing. Now chant them down at your leisure.
But sometimes I've got a pet that's just a beast, and a target rich environment (like a bulthark, with mega hp and dmg, who chews up the wyverns). So I snare a wyvern 3-4 times before I charm the bulthork and send him in.
Then I play speed/snare/speed/snare... now toggle back to the bulthork who's charm is about to break--start precasting--break/charm/sic--speed/snare/speed/snare, repeat. When the wyvern is almost dead, mez or snare the bulthork, dot up the wyvern (3 dots will kill it from 19%), then go get another one.
Did I mention how much I love bard charm?
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