Quote:
Originally Posted by FatMice
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Holy shit..... Now we need Nemce to understand this.
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I really enjoy competition. I remember the days of inny 1.0 where you could either sit at the WC spire like a neckbear or you could raid something with a wizard in every group during the window and as soon as it pops everyone teleports up instantly. I loved playing the bard that would selos to fountain, up to inny room hit DA song and rush back to east wall and then head north along the edge. Pop selos. Pop a blademail once or twice, pop another DA idol as you kite around the edge of the zone. Meanwhile everyone else is rushing to innies room trying to tag him first and blow him up without losing FTE and someone else getting it. DTs are going off and dps are scrambling to get in line while tanks mallet secure mobs. All the while the bard is owning the entire zone in a perfect kite that could last forever. Then clean up and bard caps after everyone ports out.
Everyone had a part in that raid. Everyone was on point. Everyone actually got to PLAY EQ and there was real competition.
What I don't like on this server is the 16 hours of sitting on a line with cheap crap like training other guilds in order to secure a mob for yourselves or sitting every raid member in a room to stare at a wall the entire fight.
That's incredibly boring. How many of your clerics have any idea what happens beyond the entrance room? I mean that has to only be fun for the monks and now maybe a few others who can FTE the mobs in the race.
The game feels hollow now. The adventure is gone.