Thread: Fresh Server?
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  #27  
Old 05-12-2016, 08:53 AM
Calthaer Calthaer is offline
Scrawny Gnoll


Join Date: Apr 2016
Posts: 26
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
I never really stopped since release, at least with casual play. And I don't really worry about the "hay day" either, but just the mechanics as they're better than any modern games.
I'm curious about this - which mechanics are the best? In my view, EQ did some things really great and others not-so-great.
Great:
  • The rhythm of group combat (pull, fight, root, mezz, buff, all that stuff)
  • Difficulty / challenge level of PvE - it's challenging in an "old-school arcade" kind of way
  • Class balance & unique roles
  • Beautiful world - great to explore
  • Lots of race / class options

Not-so-great:
  • Killing stuff the only meaningful play experience, but they wasted effort implementing a lot of non-core stuff (crafting, thief skills, quests, PVP etc.)
  • All those races mean loads of starting cities and other level design that went largely un-used after the early levels
  • Lots of grinding on similar / same-y content
  • Competition for key loot makes it feel like waiting in line for an amusement ride
  • Economy is pretty broken re: inflation, money sinks, etc.

But I am eager to hear what your take is on why it's better than most modern games.