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Old 05-31-2016, 03:54 PM
Trungep99 Trungep99 is offline
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Join Date: Apr 2016
Location: NJ USA
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Quote:
Originally Posted by JurisDictum [You must be logged in to view images. Log in or Register.]
Id say Paladin. You should have a tank with that many characters -- and knights are the generally the better way to go if you don't plan on undertaking a guild project (Warrior). Paladins are better than SKs in classic IMO. They have more useful raid utility and they are better at everything but pulling for the most part.
Sounds like another paladin's lies. SK's know many dark arts that allow them surpass a paladin in many ways.
SK spells cause higher agro to allow you to hold threat better.
SK's can pull better for raids with feign death which was the only truth given.
SK's offer 2 debuffs that do land on raid targets after tash and malo are applied. (the negative atk and ac debuff)
They life tap for self heals.
They offer slightly higher dps because they have a few dmg spells that do land on raid targets like boil blood & sex appeal of skeleton pet!
only thing a paladin can offer is a few spare heals to others , which in return will prevent them from hurting their raid target; while SK life taps do additional damage in return for the heal.