I dont think this is related to the other posts or a pathing bug. Just beyond the doors there is a bridge/platform onto which a necro gnoll paths. He doesn't have a direct path to you by jumping off the bridge, so if he sees you he will run down a ways in order to come back up to you and bring something like 10 of his friends.
There are a number of terrible pathing/warping bugs in game right now, but I don't think that's what is implicated here. I've been to this area of splitpaw recently and I found it entirely possible to fight around that area. You just need to keep track of that pathing necro and pull mobs when he isn't there.
|