Quote:
Originally Posted by Swish
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while a good idea, why was it locked at PoP?
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I am betting it had to do with continuing development costs, with maintaining two seperate branches.
A lot happened during/after PoP like increasing max item id's to start using 32 bits instead of 16. Moving to dx9. So there were some major overhauls needed to the client too.
Short version: cost to maintain a single server and the mac client. Its costly to keep doing updates.
H