Quote:
Originally Posted by nevilshute
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In comparison the chanter is just incredibly fragile.
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In what ways is an enchanter more fragile than a necro? Necros can lifetap and harmshield and feign. But chanters have slow, stuns, and more runes. If you think a chanter is "fragile" because they die quickly when they just stand there getting beat on without casting any spells, then you have to agree a necro is equally fragile.
Quote:
Originally Posted by nevilshute
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Probably the chanter will be able to do some specific camps the necro can't but the opposite is also true.
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Eh. A necro can probably do almost anything an enchanter can... but it is way harder to the point of being unrealistic. Chanters, on the other hand, I'm pretty sure can solo 99.99% of the spots that a necro can as well or better.
Quote:
Originally Posted by nevilshute
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In terms of the examples of zones you give I only really have experience from HS where a necro is quite strong. It's also a very high-risk dungeon and so FD really shines. Chanter soloing there is also very much viable.
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Necros are great for XPing in HS or for killing nameds in North (Teppler!)... but as I've said again and again, I always see necros talking about how necros can do south (or east)... but I've never ever seen anyone with proof of anyone actually doing it. Chanters, meanwhile?
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I still stick with my initial assertion that enchanters are just purely more powerful while necros have more convenience when soloing. I can't even say that necros have more convenience overall though, it's just different. Chanters have illusions, non-restricted lulls, bind sight, etc. There's quite a bit that can be said about that stuff compared to corpse summon, rez, night-only evac, etc.