Thread: Best 6 man grp?
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  #24  
Old 11-03-2009, 12:12 PM
Villert Villert is offline
Aviak


Join Date: Oct 2009
Location: Canada
Posts: 68
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Quote:
Originally Posted by Wenai [You must be logged in to view images. Log in or Register.]
It is people griping and trying to make underhanded comments about melee damage mitigation. Every thread turns into a select group of people making silly remarks. Nilbog addressed the thread and said that he realizes there is a problem, yet they continue to try and inject their gripe in every thread. Just ignore the trolls and move on.
I assume that was mostly directed at my comment - as it was the last on this thread that would match the tank griping description.

I don't really see how what was said is underhanded, and it's hardly trolling. Someone asked what the best 6 man group on this server was, I, like most of the others accused of underhanded trolledness simply told the truth.

A real troll answer would have been something which tried to derail the thread, which ironically happens only after someone makes a wrongful accusation of trolling.

But anyway; if I were to pick a 6 man group after Nilbog and his team finish their fixes I would go something like this:

Shadowknight
Monk
Shaman
Magician
Wizard/Druid
Enchanter

SK = King aggro, good tank.
Monk = Pulling, melee dps.
Shaman = Heals/slows/hastes/sow etc.
Magician = Fairly obvious DPS
Wizard/Druid = Extra DPS or healing as required - could go rogue or another magician as well.
Enchanter = Crowd Control
Last edited by Villert; 11-03-2009 at 12:14 PM..