I think it's a little stretched to think a new server would be anything different. After splitting the playerbase, the same exact things would occur again on the new server, and the "progression" would end. The only thing worse than doing the same content for years is repeating progression cycles.
The way to make the server fresh is figure out some custom stuff that still feels and or maintains the idea of classic. Race/Class combinations, possibly adding Vah Shir or something but having them start elsewhere, maybe a new class, like Archer that focuses totally on ranged weapons and can crit with ranged weapons, or just a race the community votes on as a whole way down the line, like Gnolls or Orcs. I know work has been done on texturing mobs and they CAN be modified to wear armor. (I realize this may never ever happen, but a small change to me that keeps things fresh is better than restarting over and over).
Simply repeating progression servers until we're out of colors is probably a good way to kill healthy userbases.
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