Thread: Quest Issue: Ring of the Dead
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Old 03-11-2011, 03:19 PM
uygi uygi is offline
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Join Date: Oct 2010
Posts: 782
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What kind of proof are we talking about? I'm not sure what would constitute proof, unless you mean a screenshot or something of a non-DE using it in 99-01? Would a fraps of non-DE on live now be sufficicient? Lucy clearly shows clickable by anyone, and the Lucy history hasn't changed in that regard since initial entry in 2003. I don't believe Sony or Verant would have changed the ring to be clickable by all.

The balance issue is precisely why it was removed. I assume the fact that it remained rechargeable was an oversight on Sony's part. I mean... why then allow any prenerf item? Verant retro-nerfed some items because of the extreme imbalancing they created, and Ring of the Dead wasn't one of them.

I do recognize that P99 is pretty un-classic in that we know what's coming, especially in terms of future expansions and nerfs, but that's nothing unique to this ring. Everybody knew that rubicite and manastones would go away, so they were hoarded as well. The ring is honestly a lot tougher to get than a manastone or rubicite, as they don't require faction.

The obvious application here is for a melee to bind in firepot room. It's totally unclassic for people to know all about the firepots and rush in there to bind on day 1. May as well disallow that?

If I faction my ogre shadowknight all the way up, and complete the quest, I fail to see how that's imbalancing. If you were to make the ring non-tradeable DURING the window that firepot room is bindable or something, that would make sense, as the balance issue is so huge and people really weren't, for the most part, able to bind their melees without a locket.

It's your server, you can do what you want. I understand the balance issue present, but restricting to dark elf SK/necro only seems to be pretty un-classic, and not in line with the philosophy of the server.
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Myuharin <Force of Will> & Myuharin the Revenant
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Originally Posted by azeth View Post
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
Last edited by uygi; 03-11-2011 at 03:20 PM.. Reason: spelling/grammar