Players generally don't recognize camps outside of popular adventuring zones and even then, only the room or immediate space surrounding you. Laying claim to a particular area of the game because you live in a different time zone or have more free time is as selfish as contesting that claim ^^
When you decline to contest another's camp, it is not an act of benevolence due to your upstanding nature. You do so in self interest, the implicit agreement that by not invading others camps, they will not invade yours. If someone else has more time or beats you to something then you will starve.
The other player is operating under a different agreement: to the victor goes the spoils. He will attempt to take your resources and expects you to attempt to take his, so he will defend them. That is why he messed up the spawn cycle. He knew it would place you (his competition) at a disadvantage.
Both approaches are self serving, the former favoring birthright and the latter favoring talent.
Your options are to either devise a better strategy to deny him mobs, or go elsewhere ^^ As a chanter, there are undoubtedly a few things you could do to throw a wrench in his assault ^^
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<Millenial Snowfkake Utopia>
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