I disliked most expansions because they trivialized previous content - Pauladal Caverns being a good example as well as more and more crazy gear being added to the game.
I also dislike anything that detracts from relying on other people / taking out social aspects of the game. The nexus was the first step in regards to making port classes less important but the pok books really took it too far. The same goes for the bazaar - luclin was the first step towards making everything convenient instead of relying on others - which is kinda what makes eq special and I think that's why people draw the line at velious when discussing "classic" everquest.
I also hated the contrast of the graphics. It looked like a different game.
|