Turn in whenever (now's pretty good, you can survive the trip to Halas if you wanted), exp is good for both, but you need 3 fangs a turn-in for Halas vs 1 for Qeynos. Qeynos also gets you a moonstone, which can be used for a second faction quest for cleric/pally guilds (all positive hits). Drawback is enough gnoll fangs in Qeynos'll wreck your corrupt guard and Qeynos rogue guild factions, while Halas is all positive hits.
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