Quote:
Originally Posted by AzzarTheGod
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When WoW added monks, I was intrigued.
I don't really know much about them over there, as far as what they do. I imagine its not very special.
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In WoW it works like this: pick a class that has some unique-looking abilities -- then pick a specialization that will make you a equally balanced healer, tank, or DPS. Some are more powerful temporarily here and there -- but it tends to even out and not be that big of deal.
You basically play a homogenized tank, healer, ranged DPS or melee DPS.
Those four roles are the only real classes. The rest is aesthetic. Class homogenization sucks. Classes should be balanced to content -- like in EQ -- not balanced against each other.