Giants in Kael are on a -30 Kromzek/Kromrif/Tormax (spelling?) faction.
Same as, for example, spiders in Velk's. In Velk's I know you can werewolf and collab to hit dubious, not sure if the same would work in Kael as I'm not sure how the giants would react by default to werewolf illusion.
Try it, con one of them when you zone in. I'm curious as to the answer too.
As the others said if you're just looking to run through, should be fine. Anything that pops as a trap would default as threateningly to whoever pops said trap. Dunno that I know of any in Kael, just figured I'd throw that in there.
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Soeki [Sorcerer] | Jigoku [Phantasmist] | Drowling [Trader] | <SoloQuester>
Quote:
Originally Posted by Comoc1
Offering a 10k bounty for Soeki's or Jigoku's suspension pm me logs of GM discussion and fraps link to collect
Uyan <Aftermath>
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