Thread: NPC Spawn Issue: What was Classic Variance!
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Old 04-10-2017, 03:25 PM
Caiu Caiu is offline
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Join Date: Jun 2016
Location: A dream of green
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http://everquest.allakhazam.com/db/n...00952526663087
Quote:
Dec 28 2001 at 2:41 AM
Anonymous
Put a druid at the safespot to track there, then stay there RIGHT after a patch for 3 days, you will see him when hes up.

He will spawn after serverdown in 1-3 days, after that, he spawns in 7-9 days untill next patch.

If you want him you need people who can mobolize fast to kill though [You must be logged in to view images. Log in or Register.]
Just out of era but the behavior he's describing matches up with all other evidence for 7 day spawns

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
snip
My original post with the customer service quote of 20% variance is what I've tried to tie everything else into. When looking at history it's important to study your sources just as much as the events they recount! http://everquest.allakhazam.com/db/u...ml?char=172451
So here is the last update to that poster's magelo for "Jaka" on Sol Ro. More likely that not tracking and leading Naggy/Vox raids was the pinnacle of his EQ journey and meant a lot. For the day and the man I can easily imagine him spending a few hours on hold getting an answer from a company rep.

I think we can agree that there was variance of spawns over 12 hours. For seven days spawns we have from the developer that it was +/- 20 percent. Going forward from that there's a lot to suggest that what we have right now is vastly lower than classic times.
Last edited by Caiu; 04-10-2017 at 03:32 PM..
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