Quote:
Originally Posted by deadlycupcakez
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I never understood this argument -the frequency of pvp deaths on red compared to pve deaths on blue are fractional at best
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People don't like getting ganked: seems pretty easy to understand.
It really doesn't matter what the exact ratio of deaths are: when your options are "the server I get ganked on one out of N non-PvP deaths", or "the server I never get ganked on", it's pretty obvious why the population is distributed the way it is.
And then if even one of those ganking is from a de-leveled fungi-wearing griefer, it
really doesn't matter what the ratio is, because just once is enough.