Quote:
Originally Posted by RedSlave
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Any place with blue mobs is good for chanters. Druids have a guide because they can only charm animals.
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As the main (although certainly not the only) contributor the Per-Level guide, I can confirm that this is reason #1, and that pretty much anywhere Druids can charm Enchanters can also. I say "pretty much" because Enchanters don't have SoW or snare (I think?), and in somewhere like the alligator pits not having snare might be an issue.
Reason #2 is that, as you can probably tell from "I think?" above, I don't know Enchanters nearly as well as I know Shaman and Druids. Since I'm the primary contributor to the guide my bias gets reflected in it.
Someday when I level my Enchanter up I should be able to improve the guide for them, but why wait for me? The guide is completely editable by anyone, and it will only take you a few seconds to add "and Enchanters" to any of those "good for Druid" hunting spots ... once you confirm they really are good for Enchanters that is.
(Or, if the thought of editing that crazy wiki table syntax gives you cold sweats, you can always PM suggested changes to me and I'll happily make the edits.)