Chromanticity, allow me to add my perspective.
During scout windows, particularly as early in the morning as it was for this given spawn, for PST players anyway, availability can be spotty. Kill forces are not typically present at the time of the spawn because, as you know, it wastes time for everyone to travel only to lose the turn in. And sometimes people are simply hesitant to get out of bed
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I regularly pop in during the window, try for the turn in, and if I get a successful hand-in, additional guild-mates and friends may make their way over.
Today after my turn in, we were just missing a warrior or monk and were not sure if they were going to be on in time. So I threw up an auction on the forums. There are plenty of players that attempt to do this "legit" but are unable to compete with the piles of raiding guilds that are often there for one another to get the turn in for their alternate characters. You know how competitive scout can be and don't see the harm in throwing an auction out to those who are unable to do that.
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"Hey we may not end up killing this guy after all", carries an implication that we had an open dialogue about whether or not I had a kill force inbound. When in fact we had no such dialogue. You could have simply asked if this was the case and I would have gladly told you the situation and helped you with the pull and healed the fight. Not a problem.
Please correct me if I get this wrong but I remember that you expressed to me that you felt I was obligated to inform you if I the necessary classes were unable to make it for the kill. This, I believe, is unreasonable.
I could understand the frustration if you had arrived with a force of <Rustle> members, visibly ready to take the kill, and I had said nothing. But as you know that was not the case. It is not my responsibility to keep track of a single random gnome that logged in to contest the scout spawn. Players log in characters all of the time to try for a the turn-in only log right out afterwards.
I am unsure why you waited until the mob had de-spawned to open up a dialogue. Plenty of times we have combined forces with other players and come to an agreement to roll on the disk after the captain is down.
I feel this post is unfair because it paints the situation in a light that would suggest that I were deliberately keeping the mob from you, which is plain and simply untrue. I did not "
snipe" the quest turn-in to "
let" the mob despawn so that no one could have it (that would indeed be lame). I simply got the turn in, was unable muster the appropriate classes in time AND we failed to open a dialogue where we may have joined forces to get the job done. And because of that, it despawned.
I hope that this can bring about a more holistic understanding.
Thanks for reading.