I would guess that we would likely get features from those expansions, as custom content, instead of the whole thing.
The main issues I see with Luclin would be the bazaar, which would kill the EC tunnels, and Paludal Caverns, which would need to be nerfed exp-wise if it ever made it in the game. I would be totally fine with Luclin, in general, getting in otherwise.
Planes of Power would likely kill the point of the server if Plane of Knowledge ever got in, as much as I would like the ease of travel. This was the expansion that killed what we call "Classic Everquest" because of it. I could see raid zones as custom content, however.
The only thing in particular I want from those expansions are Beastlords, as well as Berserkers from later expansions. It would make my day to see them playable on the server, although it would be a lot of work to implement. It would be interesting to see how they function in Classic Everquest, as well as working with others to figure out their epic quests, among other things. It would make for good custom content, in my opinion.
As far as code having been removed, I've only seen that mentioned once on here. I also saw a youtube video of someone who regularly makes P99 videos, where he talked about the issue of "copyright" being a barrier to adding Luclin raids as custom content to the server. Sadly, I can't find the specific video this was discussed, nor do I remember how old it was to determine if things may have changed. I also have not seen this discussed on the forums.
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