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					Originally Posted by Rygar
					[You must be logged in to view images. Log in or Register.]Even saying Weapon_Base seems off, to my knowledge there aren't any 60dmg weapons either (the 30-39 table value listed is 60), so seems redundant. | 
	
 But Demonstar55 confirmed it was indeed Weapon Base and taken from Live. That doesn't mean Haynar implemented it exactly the same, but that's the Live formula from Kunark onward according to Demonstar55. If Haynar didn't use the exact same values, I can't think of why he would credit Demonstar55 in the patch notes and drastically alter values that were confirmed from Live for this era.
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					Originally Posted by Rygar
					[You must be logged in to view images. Log in or Register.]I suspect this is a max calculated damage a weapon can do without Bonus or STR modifier. | 
	
 I really doubt a level 26 shaman would have a +32 dmg bonus even with max strength(hitting for 52 max at lvl 26).
Edit: Forgot to add the other Demonstar55 post
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					Originally Posted by demonstar55
					[You must be logged in to view images. Log in or Register.]I didn't read all 17 pages, but I didn't see any answer about the damage cap changes. Now I can't say for certain how exactly haynar implemented them for p99, but they should be functionally identical to how I did for EQEmu :P 
Basically, the base damage on weapons is capped. (It shouldn't cap archery/throwing or any skill attacks AFAIK)
https://github.com/EQEmu/Server/blob...tack.cpp#L1092 
Those are based on live client, I checked several older clients and they stopped at the level >= 40 branch (line 1108)
 
This shouldn't nerf anything, it MAY have an effect on twinks though, but I don't think there is anything hitting the new caps that weren't hitting the old, incorrect caps. |