Ahhhh man this thread has some nice history in it. I joined TMO in classic before they had even killed forgot,, andayed through Kunark, and ended up quitting before epics were released. I think I spent some absurd number of hours at pained soul and never got the medallion piece and finally decided to just MQ my trak tooth to a guildie and move on. This was before people ever really MQed that piece since everyone was still trying to get their main VP keyed.
Anyways, when I quit TMO pretty much had a monopoly on everything, and I think that was another factor that caused me to quit. Its just not as much fun when every major target is batphone and is almost a guaranteed kill. I remember I would sometimes log in within 5-10 mins of a batphone and still miss out on a trak kill even though I was camped fully buffed at ledge. That's how efficient and numerous we were. It blows my mind that they were able to keep that up for another two years!
Nothing but props to zeelot and the rest of the officer core who literally spent years building up the guild from scratch. I remember when we teamed up and eventually merged with DA and got our first Trak while TR watched that everyone kind of knew we were on the verge of something big. Then after the merge we followed it up with a streak of Gore + Trak + VS after a repop and suddenly we had all the momentum and never really let up. I know TMO gets a lot of flak, but there's something to be said for what they achieved. I'm glad I left before everything imploded but I'm.happy to hear they kept up their success for such a long time.
I just started playing again a few months ago and it's kind of sad to see that almost all of the familiar names are long gone.
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[60 Bard] Pescador (Half Elf) <Rustle>
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