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Originally Posted by loramin
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The challenge should just have two tiers: - with disposable items (ie. stuff with charges) used
- without disposable items used
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Quote:
Originally Posted by skarlorn
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Pretty sure that was already implemented.
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After re-reading the rules I realized they were slightly different: they didn't separate chaged clickies and not-charged clickies, they separated:
Quote:
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Strong item clickies include Puppet Strings, Donal's Breastplate of Mourning, Manastone, Soulfire, Reaper of the Dead, Woolly Spider Silk Nets, etc, but not shaman potions or stuff like a Shrunken Goblin Skull Earring.
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It seems to me that it might be simpler/less ambiguous to just draw the line at charges. That way using stuff like your click-able gear is always allowed, but all the power stuff (strings, soulfires, etc.) and the less powerful but still "more about farming than skill" stuff (like shaman potions) put you in a different tier.
Although perhaps there could be an exception for charged root items for non rooting classes (ie. let mages use nets), since such classes already seem to have a disadvantage?