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Old 08-09-2017, 01:45 PM
loramin loramin is offline
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Join Date: Jul 2013
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I'd vote Necromancer, with Druid or Shaman as close seconds. All three can:
  • solo with virtually no equipment (I leveled an almost naked druid to 45 without issue)
  • are useful in groups (although Druids a bit less so)
  • have ways of farming plat at higher levels (necros and shaman can solo valuable loot and druids can join dial-a-port)
  • cover a broad spectrum of play: all three can heal, DoT, nuke, use pets, and charm (although Shamans only briefly)

All three are great up until 45/50-ish. At that point however Druids start feeling less powerful and desirable, while Shaman have to acquire two very expensive items (their epic and Torpor).

Enchanters are a good 4th option. They're not gear-dependent, they're pretty well-rounded and they are desired both in solo and in groups. However, they have a more unique play-style and can't heal, so they're maybe not quite as good for "re-learning the game". And Bard, Mage, Cleric, and others are all viable options too, they're just less self-sufficient and/or more one-dimensional than the above classes.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
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