I am fairly certain on P99 that Scout Charisa in Western Wastes is on a 10hr timer with no variance, so click-fests are very annoying as having the exact second of the last hand in gives an advantage (i.e. start rapid spamming 5 seconds before as fast as you possibly can... don't get me started on auto-fire).
I was doing some unrelated research and stumbled across this gem mentioning specifics to the timer as well as variance:
http://www.monkly-business.net/forum...of-Benevolence
Some quick highlights:
Quote:
Basicaly the Scout is on a static spawn timer that only depends on when she spawned last and not on when somebody last did the quest. The spawn timer is about 11.6 hours give or take about half an hour by my experience. So if she spawned at X hour on monday she will spawn at X - 0.9 hour on tuesday give or take about half an hour. (I have tested this info quite extensively and I am very confident of it)
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Trying to make sense of this above formula, I'm assuming 11.6 hours is 11 hours and 36 minutes. Variance is +/- 30 minutes. Assuming she spawns at 3pm on Monday, using the 3pm - 0.9 hours (54 minutes), then that means she spawns at 2:06am on Tuesday. That is actually 11 hours and 6 minutes later, but I interpret that as the 30 minute variance is factored in (which is exactly 11 hours and 36 minutes, or 11.6 hours).
Basically on P99 raiding terms he was giving you a formula to determine when window starts (spawn time - 54 minutes), the window would last an hour.
I know some naysayers will laugh at this and point out the post is actually from 12/18/2001 (which is very, very early Luclin era), however there is plenty of commentary in the original post explaining that he had been doing this for a 'very, very long time' and even leveled a druid to get to the spawn point to track the window.
All indicators seem to point this was done during the Velious era, it is some of the most detailed info I found on the scout timer. The wayback page to Scout Charisa mentions someone saying she respawns every 10 hours, but the main quest page makes mentions of 10-12 without any details. The monkly-business post is the most clear cut evidence in my opinion so timer should be changed and variance added, this guy really put the time in during era to figure out how to farm this item.
If you choose to implement this, my old thread can be closed / resolved (although I think adding even a variance of 10 units to her spawn point is a fair 'custom content' to add to prevent auto-firing. It still rewards people willing to camp her spawn point. Same thing for Lodizal, but I digress...). That thread is here:
https://www.project1999.com/forums/s...=scout+charisa
Here's hoping you implement this timer mechanic and make the spawn timer more like it was in era!