Thanks for the insight guys!
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Originally Posted by Pyrocat
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If you want complexity, play an enchanter, bard, necromancer, or shaman. Don't play a melee type character.
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The general consensus seems to be to try one of the above classes for more depth, maybe even Ranger (which is what i usually play and was looking at.) One of the souls i used to play in Rift was Bard and i had to go Bard in FF14 for the Archer class, recently, so maybe i'll give Bard/Ranger a go in P99 first.
It also sounds like if you're good enough you can do awesome things with Ench so maybe i'll make a couple characters and go from there.
Quote:
Originally Posted by Swish
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This completely, but theres something I always liked about the rogue class and backstabz and big damage...simple yet a lot of fun. Everyone enjoys something different, topping dps charts is my thing [You must be logged in to view images. Log in or Register.]
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Me too, i'm always trying to stay on the top of DPS charts, but not if it means sacrificing all combat depth - because it's only so rewarding while pressing 3 different buttons :P
Quote:
Originally Posted by gortimer
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I think OP is coming from modern MMO where you stand in one spot mashing the same 12 abilities as they refresh.
In EQ there is none of that. New games have no strategy beyond what order to use your abilities to minimize refreshes.
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You should think and make assumptions less, haha.
Have you not heard of raiding and general end-game? Gl trying to just "stand in one spot and mash the same 12 abilities" in any tier of Rift raiding let alone tier 3. (RIP Storm Legion)
Or FF14 - especially "mashing the same 12 abilities" with 30+ skills and needing to do proper rotations to keep up with the required damage/healing/mitigation.
Sorry if i don't also have trouble doing that and enjoy the challenge :P