Quote:
Originally Posted by Jimjam
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Really we should not be releasing green until this is fixed as it is a huge, HUGE unclassic bug that comes up almost every time any npc hits a pc.
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Caveat: If the non-classic system produces classic-like results (despite having excessive returns over softcap, and despite shields being double counted) then I suppose the details of how the system produces the classic-like results is irrelevant.
The ends justify the means, right?