Quote:
Originally Posted by teija
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Getting to any type of cap without raid gear does not seem classic to me.
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Both are not classic, making it 50% classic is a start though, no?
EDIT: Just thought of possible compromise... if fixing both of these issues is a tremendous nightmare, perhaps all Velious raid zones can have their HP increased by 10%. I figure 4600 / 4200 is roughly 10%. This will still reward end game profiles but encounter would last longer, draining that additional mana.
If / when the wis/int and mana cap fixes can be implemented, then just restore Velious raid zone HP to classic levels.