Few things to check:
1) Have logs on? If your log file is big archive it and let the client start a new one. After a certain size the log file makes the client run like hot garbage. Also try filtering out some text - you're getting all hits/misses/etc from everyone it looks like. That's a lot of shit (especially when group actions happen - ever been the plane of hate when they all shout? can't avoid that fucking your client for a second or two)
2) Shadows off or lower the clip distance (see if it helps) - I think this is more or less the problem as I get the same exact slow down if there are 100-200 folks on screen with shadows on and the clip distance is maxed out
3) Hide NPC/PC names (see if it helps)
4) Lower/turn off particle effects (see if it helps)
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