Thread: Name Changes
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Old 02-19-2018, 04:08 PM
loramin loramin is offline
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Quote:
Originally Posted by daxchunjae1912 [You must be logged in to view images. Log in or Register.]
@loramin, Hi I read through many of the responses but if "immersion" is really misunderstood then what about the guild names? Surely there's many right now that wouldn't fit at all with the lore and rpg fantasy. And if you really want to go a step further, then links shouldn't be available for the auction and it should've been where you had to 'godforbid' type the whole stats out and etc...
Technical limitations are not developer cherry-picking. While everyone (including the devs) agree item links aren't classic, they come from the Titanium client. Just like true night blindness, item links are difficult/impossible to fix without switching clients. (I've also heard they reduce scamming a lot, and I'm certainly in favor of any changes, even non-classic ones, that are needed to allow our all-volunteer to fully serve Project 1999 players).

As for guild names, EQ has historically been more forgiving when it comes to guild names that are borderline (eg. in the above screenshot "Ill Tempered Sea Bass" might violate the naming policy, but the guild was on Bristlebane for years without a name change). But I also know for certain that they did police them (eg. "Club Fu" on Bristlebane was originally rejected; they had to convince the GMs that "Fu" was for Chinese good luck, not fuck you).

Again, you have to remember that this server doesn't have paid GMs like on live: it has an entirely volunteer staff, and they have lots of other duties besides changing names. Their recent "crackdown" didn't target even 1/100th of the server names; it was a shot across the bow, not a master fix. They've basically said that's because they don't have infinite time to fix everything.

If, in a year from now, the staff still haven't fixed many egregious name violations (player or guild), then maybe people will have something to complain about. But for now, anyone complaining about "boo hoo they fixed some names before fixing every name, or fixing every guild name" is really saying "I don't like the exact order of every action taken by the all-volunteer staff on my 100% free server" [You must be logged in to view images. Log in or Register.]

Quote:
Originally Posted by daxchunjae1912 [You must be logged in to view images. Log in or Register.]
To me I think this whole "immersion" thing is very subjective because everyone has their own ways of playing the game, whether it's casual or hardcore roleplaying. For the naming policy it should simply be held as a case by case basis.
You really missed the point of my earlier post. When it comes to "immersion", it's not subjective, it's like anything else on this server. In other words, it isn't about doing anything for casual players, or hardcore role-players, or handling anyone on a case-by-case basis. What it is about is recreating classic EverQuest (modulo things like unfixable technical issues). If that fits a player's casual playstyle, or hardcore desire to role-play, or choice of name, then that means classic EverQuest, ie. Project 1999, is for them.
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Last edited by loramin; 02-19-2018 at 04:21 PM..