It's funny because the TAKP client is exactly what P99 would love to have for their servers, yet it's being used on a server that's tainted with blasphemies such as multiboxing and post-Velious expansions.
Humans and erudites are hopelessly blind and light sources hardly do anything. Nameplates have that classic pixelated look. Targeting is a nightmare, exactly like it was during that era - you can only toggle between two targets max, and it seems to break the "target nearest" function once you've toggled between targets, forcing you to use the mouse cursor to acquire a new target in many situations. No auto-exiting corpses - you have to click "Done" or X out of the loot window for every single mob. No auto-linking loot from corpses. Once you get too far away from a mob for it to stop animating, it no longer draws on the screen. There's also some weird character model polygonal distortion going on when models gain some distance from the camera. Loading times are a fraction of what they are in the Titanium client.
Not as complete as P99 content-wise, obviously, but I'm sure there's ongoing development. Didn't have any problems finding mobs at all, but I've only leveled a couple characters to 10 so far. I agree with Baler in that the Titanium client allows for a less frustrating gameplay experience, and I appreciate having late-aughts graphical features like pixel & vertex shaders and advanced lighting, as well as a bunch of other UI controls that were introduced with Titanium.
|