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Old 04-15-2018, 01:09 PM
Zentile Zentile is offline
Fire Giant


Join Date: Feb 2015
Posts: 524
Default Zentile's Level 59 Monk Solo Guide

Hi Everyone,

I've been thinking of ways that I could give back to the community that has helped me so much and decided that I would create a wiki for fellow monks who wish to solo level 59.

Zentile's Level 59 Monk Solo Guide

Please let me know if you have any thoughts or feedback, or better yet, feel free to update the wiki entry yourself with additional information.

Zentile

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Here is my honourable mention listing in case anyone wanted to know:
  • Skyfire Trash - often green
  • Chardok Exit - too high level
  • Seb Zone-out Golem - lvl 47 to 52 so high level ones summon and would smoke me
  • Felwithe Guards - Too High
  • Kedge Keep - Too Low and Named are Too High
  • DL Wizard Spire Skeletons - Too Low
  • CS Wyvrens - too low
  • CS Bulthors - Heardleader can add, lots of HP for level, fear wasn't reliable (1 in 12)
  • WL Geos - casters are huge undercons, all mobs run, never found a safe spot to pull to as Tar Sands will KS you, drop gems, tons of mobs so can always find a spot
  • Velks Spiders - lots of HP, always mobs up, complicated mob names, need see invis, mobs don't run, can usually find buffs, tons of trains when at zoneline
  • Kedge Keep - mostly green unless you venture in deep
  • Chardok - Entrance, Exit - too high level
  • Burning Woods - Giant Fort, Named Cycle - nearly all greens unless you do cycle and Nez would smoke you, wide level range, better 54-57
  • Skyfire - Cycle - Lava Walkers would smoke you
  • FM Named Giants - two names at back of fort, 6:40 timers, don't add, always lvl 50, just a bit hard for monk to be sustainable solo