So, I had this great idea (or so I thought), of spawning the mobs and logging in my druid to kill (since the charming a spectre seemed like a great idea from above and just have my druid kill) as my 56 cleric would not be able to solo anyway. But when I logged to druid, mobs despawned. So consequently, I need to stay on my cleric.
However, I had this other idea.. but my question is this. Does anyone know once you hand in the ring/seal to Guard Helminth to spawn Corrupt Helminth Do you get this seal back? I would assume yes since I believe it is used for the final turn in for the 4th badge- so nevermind on this... thinking out loud. So since you do get it back.... My idea is this. To do the quest on my druid, and thus I will be able to spawn Corrupt Helminth (because my druid would have the seal), who then spawns Azibelle Spavin, the boss mob (who I should be able to kill with druid charm). And for her, I just need her head, and the previous seal to hand in. And since my druid would not turn in the seal (as she would not have the head and does not need the item anyway), I can perpetually respawn these mobs with the seal - so my cleric could loot the head (that druid killed) with the seal in her inventory from the quest (that she herself did), and druid would still have seal to help someone else or another char for this piece.
Hopefully that made sense. Sometimes my brain is a bit convoluted... especially after it starts sparking with ideas (some much better, and others, much more worse, lol).
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Etara 60 shaman
Ateria 60 druid
Arlaya 60 cleric
Alarya 52 cleric
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