There's nothing with the concept of Luclin or the idea of going to a moon, it's a typical high fantasy trope and the groundwork for alien life was introduced with the flying saucer as a temple in Qeynos. Luclin was hit and miss. Many good ideas and many bad ideas. I loved the interconnected overland zones and dungeon along with the subterranean city and cave system that connected the underworld to the overworld. Everything else from mob placement, raiding, artificial grind bullshit, lore/factions per mob, dungeon layouts ect all felt rushed and sloppy. Should've given the expansion an additional six months before release.
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