Quote:
Originally Posted by GlassDeviant
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I haven't had a single mob be light blue OR green since I installed this several days ago. As I level they go from red to yellow to white to blue to grey.
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You have to understand, Project 1999
used to have light blue cons. That color was specifically removed, because it was a bug: during the classic/kunark/velious era there was no light blue con, only (as Swish pointed out) two levels of green con, where you had to look at the /con message to see whether the green mob gives experience.
So unless light blue cons get added in one of the three(?) remaining patches, Project 1999 will never have them, because the project's goal is to re-create classic EQ faithfully.
Quote:
Originally Posted by GlassDeviant
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Finally found some green mobs, after messing around with 9 characters to between levels 10 and 15, on a 16 enchanter. Now I can't stop thinking of what needs to be tweaked in the game to tighten up the boundaries between what gets shown as a green and what gets shown as a grey.
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Gray?