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Old 11-08-2018, 01:19 PM
Supaskillz Supaskillz is offline
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Join Date: Feb 2011
Posts: 1,167
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For your goal of being able to crawl through dungeons solo I think the best choice by far is enchanter. Also note that EQ dungeons are not meant for solo play, so you will definitely die some if you really want to focus on soloing.

I have a lvl 60 shaman, and shamans can solo some things that enchanters cannot, but shaman is only stronger toe to toe with a single mob and even then that is really only true at lvl 60. If you want an alternative to an enchanter for leveling solo in dungeons my 2nd choice would actually be necro as the undead charms and lulls make them powerful in undead dungeons and FD is an extremely valuable utility in dungeons that enchanters do not have.

Enchanters are very good at dealing with situations with multiple mobs. You get lull line of spells to allow you to pull one mob out of a group. You get mez line to deal with adds. You get charm to kill mobs quickly and to kill 2 mobs at the same time.

Enchanters are not super gear dependant, but given your desired playstyle is dangerous +hp gear will be very helpful to give you a buffer when things go wrong. The most valuable utility item you could have is goblin ghazugi ring, which can be used to break charm on command without using a spell slot. wooly spider nets are also useful as they are rechargable and instant click "oh shit!" item to instantly root a mob in a bad situation. Keep in mind that you will want to use alot of the coin you earn to buy jaspers then peridots to keep runeing yourself to prevent death on charm breaks and lull critical resists.

I can tell you enchanters are fun and very powerful, but also very fragile. Sometimes you will feel unstoppable soloing camps that full groups sometimes wipe in, but one mistake or a bit of bad luck can just kill you. There is a learning curve: start practicing charm soloing early to get a feel for and maybe start in an outdoor zone with sow to get the feel for it. As important as anything else is just getting comfortable with the class so that you are calm when rng doesn't go your way and can react quickly and appropriately to the situation.