Sadly not. The world would have breathed a tad more openly during live with so many more 'monsters' to murder. Of course the upside is akin to broken window theory. There is no incentive to kill merchants so no one does it. This leaves them a mostly unmolested faction. Probably put into place to prevent griefing.
You can clear out other player character's junk from a merchant by killing him. So not completely useless.
|