Quote:
Originally Posted by Raije1000
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I know this an FPS issue , but werent you supposed to die if you fell down in the hole by yael?
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Yes, insofar as the original creators expected people to die when falling in, but just like on P99 some people on live were able to circumvent the fall damage by achieving higher FPS rate.
It's unfortunate eventually no one will have a machine capable of long-range fall damage, but artificially creating a death trap for The Hole would be too drastic. It would be great if the devs could come up with a modern solution for big fall damage mechanics in general - something along the lines of, "if player is in free-fall animation state for x amount of time, player sustains 32,000 non-melee damage when no longer in that state", but that sounds like something only achievable through client code so it could just be unfixable.