No, you shouldn't ignore mana but more mana isn't going to be any more effective to help you break camps.
When you break camps, when you solo, even in a group you are going to draw aggro, a root is going to break, in short you'll take damage and every time you have to stop to heal yourself you set your mana regen back.
Additonally, shaman mana regen is built around their canni line. Canni 2 is 31 mana for 67 hp. With regrowth and without any other regeneration gear a standing barbarian shaman will generate 17-18hp per tick through the 50s. Basically an additional 8 mana per tick. Assuming a fungi (+15regen), Troll/Iskar sitting (+12-16regen), you end up at somewhere near 19 mana per tick.
Now catching every sitting tick and having a fungi and racial regen available obviously doesn't represent the average shaman (or is even possible) but it illustrates the point. With a hp pool able to constantly tap into and which replenishes faster than your a mana pool a shaman in the 50s can expect to see 8-19 extra mana regen. With torpor at 60 shaman mana regen is even more ridiculous but this still illustrates the point; shaman mana regen is tied to their hp pool and for a class constantly pulling aggro in groups or even getting hit while soloing, being able to leverage that hp pool is of vital importance.
But don't take my word for it, go check my numbers as this was essentially napkin math while i sat down to lunch. Regardless, this was my impression leveling through the 50s, much of it solo. Regen/hp are king, ever time you have to stop and heal yourself thats wasted mana.
I should note though that I never felt as if i was put in a situation where I really had to choose between hp and mana. I saved for an iksar regen bp and later a fungi but otherwise took what I could get always opting for the highest item values or "biggest bang for the buck".
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