the people who keep pushing for "its a social game" aspect somehow forgetting that all the inconvenient things somehow only affect HALF of the classes.
-its the melees that have to walk THERE AND BACK, while casters only need to walk there, and can get back instantly
-its the melees who need to get "social" and get some caster friends to get a bind, and not wait for 45 min to get one
-its the melees who have to fight their way out of the dungeon, rather than just gate out
-its the melees who have to run across 3 zones from a nearest possible bind point, to join their group, while casters can bind just outside the zone in
somehow, all the PUNISHMENT and "hard game" experience only falls on melees, while casters are never bothered with this concept.
And then you start screaming how WoW made it easier for everyone - no, not for everyone, only for the OTHER half of the players who didn't had this luxury for the first 5 years - the other half ALWAYS had it easy.
And then classes like ranger and and Sk have insane Xp penalties, while none of the casters do...
Hows that a good game balance?
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