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Old 03-26-2019, 07:54 PM
DiogenesThaDogg DiogenesThaDogg is offline
Kobold


Join Date: May 2016
Posts: 116
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Druids and wizards (and rangers) indeed have a tougher time getting groups post 50. It's not so bad for dru/wiz at least, as they have the ability to quad/bear pits/etc their way to 60, but soloing can be boring. It's not that no one wants them in groups, its just that people often have a list of prerequisites that are perceived as essential for groups. Everyone wants a slower, a strong healer, strong sustained dps, a solid tank with good aggro, and a crack dealer for good measure.

Many groups would be otherwise happy to take a dru/wiz/rng, but once the perceived essential roles are filled, the group is often full. Wizzies are kings of burst dps, but they have to med a lot, and their sustained dps will lag behind mages. Druids are a jack of all trades just like bards, but unlike bards, druids don't get unique spells that are game-changers. Druids can't slow like shamans, their nukes and damage shields are on par with mages (but mages get pets), and druids can't compete with complete heal for efficiency. As for the poor rangers... :-(

I had a really awesome group in city of mist that consisted of 1 mage and 5 druids. This group ended up working well, but people often don't try nonstandard groups because the price for failure is high and people like easy, safe XP.
Last edited by DiogenesThaDogg; 03-26-2019 at 08:23 PM..