A lot of people were getting things wrong in that thread. Clinging Darkness wasn't as good of a snare as most other snares. It only stopped a mob to a dead stop when it was very low on health. I played a SK with the spell and 2-boxed a dark elf cleric with the Inny Symbol, and they both worked the same once the spell landed. From what I read in that thread, I think the devs here have the spell right.
If the mobs are running faster on emus than in classic, I guess they could increase the snare level of every player-casted snare in the game to compensate. But that would really suck when an NPC cast a one of those spells on a player, unless they have a way to distinguish between the same spell cast by (or even better, landing on) a player vs an NPC. I don't think people asking for an improvement to the snare level of just clinging and not every other snare in the game is genuine, people just want their symbols to work.
As a SK I practically never used Clinging for snare once I had access to a better version, it was only memmed as an aggro tool.
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Archfiend Harmdalet Epicursed
The Scourge Knight of Freeport
Alumni of Five Rings guild, retired
Luclin Server
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