Quote:
Originally Posted by mr_jon3s
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Complete heal on an enchanter.
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Would rather have hp buffs or malo personally. Or fd, or cantata, or torpor. Ch would be great for when everything is going right except your pet can't handle the mob. But the other stuff would help you more often and in more situations beyond soloing icy servants or whatever.
Cle/ench duo that has malo? Fd after lull crit fails? Cantata in groups/raids? Torpor for self heal or helping pet without the 10s cast time? Yeah.
Quote:
Originally Posted by jolanar
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I've always felt you could completely merge the wizard and mage class. All you'd need to maybe remove is snare or root and the class would be perfectly balanced against enchanters and necros.
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Maybe not perfectly. You'd still lack in solo, even with root/snare, since you don't have good mana regen and still have pet eating xp to work around and you don't have slow for hard mobs at high level. You'd be a bit behind as a duo partner for most everyone without being able to bring c or heals or buffs (or control, if no root/snare). But you'd be awesome for trios and larger.
With root/snare, it'd be an enormous improvement for both classes, but still wouldnt be quite as dominant solo or duo as a chanter or necro. But it'd almost certainly be #1 group DPS pick... most of a rogue or monk's DPS but with ports, coth, roots, stuns, malo? OP in that setting.