A shaman and a necro can do some pretty decent healing. Necros can heal for 125 a tick forever, and with a shaman slowing harder mobs and healing when needed you can take some pretty tough camps. Obviously a cleric is better than both classes combined...most of the time....but I don't think a cleric is required for post 50 kunark dungeons with most areas.
Anyways I think it is pretty fair. If you want to do the most DPS you pay the price of being useless outside of a group.
The only two classes I feel got the shaft are rangers and wizards. Wizard nukes are not really that much better than mage nukes, and mages get a badass pet. Ports, while nice, certainly do not make up for this. Rangers are pretty much rogues with no backstab. The spells they get instead are next to useless.
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