Quote:
Originally Posted by Ennoia
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It's so pointless to discuss class balance because that's how the game is/was/always has been.
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Several people keep making that statement, but that statement is a blatant lie. There is no such thing as one set "that's how the game is/was/always has been."
Again, I will say:
Class balance, as well as a multitude of other game features, changed many times during the Classic era. This very server has constantly made specific
decisions as to how it wants things to be. This very server is not an exact replica of Everquest at ANY point in its history. This server is trying to replicate an original EQ experience in the most
fair and
effective ways possible. When we first played EQ, a lot of the flaws didn't really matter because the game itself was so enrapturing. Now that we no longer have the "ignorance is bliss" perception towards the game, steps should be taken to make it the best game it can possibly be with regards to recapturing the ESSENCE of what original EQ was.
Quote:
Originally Posted by odizzido
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Anyways I think it is pretty fair. If you want to do the most DPS you pay the price of being useless outside of a group.
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The game is inherently ABOUT being in groups, though. You can't even solo very well at the higher levels. How is it fair that melee classes do 3x the damage, or more, of caster classes whose
primary roles are to
deal damage? Also, Shadowknights can solo quite well, so that ruins the argument you've put forth (note - I am not attacking you, just trying to set forth the facts here).