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Old 05-13-2011, 09:38 AM
Fryhole Fryhole is offline
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Join Date: Jul 2010
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I've been itching to comment on this since I saw the thread the other day. I had a 55 druid that I retired around mid-Velious.

You're right, you pretty much can't solo heal a group (or possibly a bad group) - you need to adapt. Throw another priest class in, or grab an enchanter - a decent one which will control your groups pace. (and double your MP regen) This game was designed with trade-offs in mind. If you have any kind of advantage over another class, you usually pay for it. The druid IS the jack-of-all-trades-master-of-none, and that's just how it is, paid for in full.

It's all about the play style you're looking for - if you want an extremely mobile priest class that can solo incredibly well (esp with ES vambraces & the AoE lightning staff), cast big nukes and evac you don't really have a lot of choices. Things are even better outdoors.

- You can solo extremely well (root rot, quad kite, porcupine)
- Very high mobility
- Decent nukes
- Big game hunter (tracking & killing rares)

Trade offs
-No resurrection
-Not going to be the MH on a raid
-Can do almost anything another class can, except not as good
-Most likely not going to solo something that summons

I think the changes you're looking for are only going to see the light of day if you start your own server.

Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
This server is trying to replicate an original EQ experience in the most fair and effective ways possible.
You might think this, but it's not the case.
Last edited by Fryhole; 05-13-2011 at 09:52 AM..